Something that can be updated in ticks repeatedly
Responsible for mounting and unmounting entities inside vehicles.
Does nothing but redirect to the default entity behavior
The network controller returned for the default, unchanged types of entity network controller.
|EntityController<T extends CommonEntity<?>>|
|EntityNetworkController<T extends CommonEntity<?>>||
A controller that deals with the server to client network synchronization.
|ExternalEntityNetworkController<T extends CommonEntity<?>>||
A type of Entity Network Controller that was created externally, not by BKCommonLib.
A controller for dealing with player data loading and saving.
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