public class CommonHumanEntity<T extends org.bukkit.entity.HumanEntity> extends CommonLivingEntity<T>
entity, handle, last, loc, MIN_MOVE_SPEED, vel
Constructor and Description |
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CommonHumanEntity(T entity) |
Modifier and Type | Method and Description |
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BlockLocation |
getSpawnPoint()
Gets the block location of the respawn point for the human entity.
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void |
setSpawnPoint(BlockLocation spawnPoint)
Sets the block location of the respawn point for the human entity.
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damage, damage, getEquipment, getEyeHeight, getEyeHeight, getEyeLocation, getForwardMovement, getHealth, getMaxHealth, getMovement, getPathfindingRange, getTargetBlock, getTargetBlock, setHealth, setPathfindingRange
clearControllers, create, createNull, doPostTick, get, get, get, get, get, getController, getController, getNetworkController, hasControllerSupport, isHooked, prepareHook, setController, setNetworkController, spawn, teleport
addPassenger, eject, equals, getAllowTeleportation, getChunkX, getChunkY, getChunkZ, getDataItem, getDataWatcher, getEntity, getEntityId, getFallDistance, getFireTicks, getHandle, getHandle, getHeadRotation, getHeight, getLastDamageCause, getLastLocation, getLastLocation, getLeashHolder, getLength, getLocation, getLocation, getMaxFireTicks, getMetaData, getMetadata, getMovedDistance, getMovedDistanceSquared, getMovedX, getMovedXZDistance, getMovedXZDistanceSquared, getMovedY, getMovedZ, getNearbyEntities, getNearbyEntities, getPassenger, getPassengers, getPlayerPassenger, getPlayerPassengers, getPortalCooldown, getPortalCooldownMaximum, getRandom, getServer, getTicksLived, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hashCode, hasMetadata, hasMoved, hasMovedHorizontally, hasMovedVertically, hasPassenger, hasPlayerPassenger, isDead, isEmpty, isInLoadedChunk, isInsideVehicle, isInWater, isInWater, isMovementImpaired, isMoving, isMovingHorizontally, isMovingVertically, isOnGround, isPassenger, isPositionChanged, isPreventBlockPlace, isSpawned, isValid, isVehicle, isVelocityChanged, leaveVehicle, makeRandomSound, makeRandomSound, makeSound, makeSound, makeSound, makeStepSound, makeStepSound, playEffect, read, remove, removeMetadata, removePassenger, sendPacketNearby, setAllowTeleportation, setChunkX, setChunkY, setChunkZ, setDead, setEntity, setFallDistance, setFireTicks, setFootLocation, setLastDamageCause, setLocation, setMetadata, setMovementImpaired, setOnGround, setPassenger, setPassengerSilent, setPassengersSilent, setPortalCooldown, setPosition, setPositionChanged, setPreventBlockPlace, setRotation, setSize, setTicksLived, setVelocity, setVelocity, setVelocityChanged, setWorld, spawnItemDrop, spawnItemDrop, teleport, teleport, teleport, toString, write
public CommonHumanEntity(T entity)
public BlockLocation getSpawnPoint()
public void setSpawnPoint(BlockLocation spawnPoint)
spawnPoint
- to set toCopyright © 2019. All rights reserved.