public class EntityMoveHandler
extends java.lang.Object
Constructor and Description |
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EntityMoveHandler(EntityController<?> theController) |
Modifier and Type | Method and Description |
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void |
move(MoveType movetype,
double d0,
double d1,
double d2)
This is the move function based on the original move function in the nms.Entity class.
|
void |
setBlockCollisionEnabled(boolean enabled) |
void |
setCustomBlockCollisionBounds(org.bukkit.util.Vector bounds) |
void |
setEntityCollisionEnabled(boolean enabled) |
public EntityMoveHandler(EntityController<?> theController)
public void setBlockCollisionEnabled(boolean enabled)
public void setEntityCollisionEnabled(boolean enabled)
public void setCustomBlockCollisionBounds(org.bukkit.util.Vector bounds)
public void move(MoveType movetype, double d0, double d1, double d2)
movetype
- move typed0
- dxd1
- dyd2
- dz